🏆 Achievements Guide
All 69 Steam achievements in Fields of Mistria, grouped by category with exact unlock conditions, Steam completion percentages for the rarest, and a practical 100 % completion checklist — sourced from Steam Community, wiki.gg, Whisper of the House, TheGamer, and Sportskeeda (current as of v1.0.x, August 2026).
Overview: 69 Achievements Across Every Corner of Mistria
Fields of Mistria ships with 69 Steam achievements spanning the full arc of a playthrough — from the prologue tutorial through town repairs, rank progression, mine seals, relationships, skill mastery, ranching, market stalls, museum donations, festivals, and endgame credits. The majority are straightforward milestones (reach a heart level, repair a bridge, hit a skill threshold); a handful are gated behind late-game content and remain under 15 % completion among all Steam players. This guide lists every achievement by category with its exact unlock condition, plus a dedicated section on the five rarest achievements and practical tips for a clean 100 % run.
| Category | Count | Typical Unlock Window |
|---|---|---|
| Story / Prologue | 3 | Day 1 – first week |
| Town Repairs | 10 | Year 1, all seasons |
| Town Rank Progression | 10 | Year 1 – Year 3+ |
| Mine Seals | 6 | Year 1 – post-Final Seal |
| Relationships | 13 | Anytime after meeting NPCs |
| Skills | 7 | Year 1 – Year 3 |
| Ranching | 5 | After adopting first animal |
| Saturday Market | 3 | After stall unlock |
| Museum | 3 | After museum restoration |
| Economy | 2 | Mid- to late-game |
| Festivals | 1 | Seasonal contest |
| Miscellaneous | 3 | Random triggers |
| Endgame | 3 | Post-Final Seal / Year 3+ |
Story / Prologue (3)
Three achievements mark the opening beats of the game — arriving in Mistria, completing the first task, and settling in. All three unlock within the first in-game week for every player.
| Achievement | Condition | Notes |
|---|---|---|
| Welcome to Mistria | Arrive in Mistria for the first time (prologue cutscene). | Auto-unlocks; cannot be missed. |
| Don't You Love That Sense of Achievement? | Complete your first task for Terithia. | Usually the initial crop-clearing / tool tutorial. |
| Becoming a Familiar Face | Meet every core townsfolk during the first week. | Walk into each shop and talk to the attendant; the Journal tracks progress. |
💡 These three are automatic story progress — simply play the tutorial and you will hit all of them within the first 30 minutes.
Town Repairs (10)
Mistria's infrastructure is broken when you arrive. Donating materials to the town's repair projects — bridges, roads, buildings — earns one achievement per project. Each repair becomes available at a specific Town Rank threshold and consumes a fixed material list.
| Achievement | Project | Key Materials |
|---|---|---|
| Bridge Builder | Repair the first broken bridge (west of farm). | 50 Wood, 30 Stone |
| A Bridge For Terithia | Repair the bridge to Terithia's district. | 80 Wood, 60 Stone, 5 Iron Ingot |
| On That Grind | Repair the Windmill. | 100 Wood, 80 Stone, 10 Copper Ingot |
| Summit Scaler | Repair the Summit lookout path. | 120 Wood, 100 Stone, 10 Iron Ingot |
| For the General Good | Repair the General Store expansion. | 150 Wood, 120 Stone, 15 Iron Ingot |
| Fine Grained | Repair the Mill. | 180 Wood, 150 Stone, 15 Copper Ingot |
| Inn Good Company | Repair the Inn's second floor. | 200 Wood, 180 Stone, 20 Iron Ingot |
| Refined | Repair the Refinery. | 250 Wood, 200 Stone, 25 Iron Ingot |
| Ringing Ovation | Repair the Bell Tower. | 300 Wood, 250 Stone, 30 Silver Ingot |
| The Found Woods | Repair the Lumber Yard. | 350 Wood, 300 Stone, 35 Iron Ingot |
💡 Start hoarding Wood and Stone from Day 1 — the first four repairs alone consume 350 Wood and 270 Stone. Buy material from the Carpenter when short; the coin cost is trivial compared to the time saved.
Town Rank Progression (10)
Mistria's town rank is a single numeric value (1–100) that rises as you ship crops, completes quests, befriend villagers, and unlock new areas. Every ten ranks unlocks a Star Rank achievement named after a gemstone tier.
| Achievement | Star Rank | Rank Required |
|---|---|---|
| Stone Star Rank | ★ Stone | Rank 10 |
| Copper Star Rank | ★ Copper | Rank 20 |
| Ruby Star Rank | ★ Ruby | Rank 30 |
| Iron Star Rank | ★ Iron | Rank 40 |
| Sapphire Star Rank | ★ Sapphire | Rank 50 |
| Silver Star Rank | ★ Silver | Rank 60 |
| Emerald Star Rank | ★ Emerald | Rank 70 |
| Gold Star Rank | ★ Gold | Rank 80 |
| Diamond Star Rank | ★ Diamond | Rank 90 |
| Mistril Star Rank | ★ Mistril | Rank 100 |
💡 Rank climbs fastest by shipping crops daily, completing bulletin-board quests, and gifting loved items. Silver (60) and above typically require Year 2+ of active play.
Mine Seals (6)
The Mines are divided into five biomes by dragon seals on floors 20, 40, 60, 80, and 100 — plus a Magic Key that shortcuts one seal. Breaking each seal is both a combat milestone and a story beat.
| Achievement | Seal | Floor / Trigger | Steam Completion % |
|---|---|---|---|
| Opened The Water Seal | Water Seal | Floor 20 boss defeat. | — |
| Opened The Earth Seal | Earth Seal | Floor 40 boss defeat. | — |
| Opened The Fire Seal | Fire Seal | Floor 60 boss defeat. | — |
| Opened The Ruins Seal | Ruins Seal | Floor 80 boss defeat. | 14.5 % |
| Used The Magic Key | Magic Key shortcut | Craft / obtain the Magic Key (skips one seal). | — |
| Opened The Final Seal | Final Seal | Floor 100 boss defeat — endgame content. | — |
💡 The Ruins Seal (Floor 80) is the rarest mine-seal achievement at 14.5 % — it requires a fully geared, perk-invested character. Stock Superior Healing Potions and bring Mistril-tier weapons.
Relationships (13)
Thirteen achievements track your bonds with Mistria's villagers — from first acquaintance through marriage and parenthood. Heart levels rise by gifting (especially loved items), talking daily, and completing character quests.
| Achievement | Condition | Notes |
|---|---|---|
| Acquaintance | Reach 1 heart with any villager. | Talk once per day for a week. |
| Friend | Reach 3 hearts with any villager. | Unlocks deeper dialogue. |
| Good Friend | Reach 5 hearts with any villager. | Villager starts giving you gifts. |
| Romantic | Reach 7 hearts with a marriage candidate. | 16.3 % completion — requires courting a specific NPC. |
| Best Friend | Reach 10 hearts with any villager (non-romantic). | Can be stacked with Romantic on non-candidates. |
| Gifted | Give 100 gifts total across all villagers. | Track in Journal → Statistics. |
| Happy Birthday | Give a villager a gift on their birthday (3× friendship bonus). | See the Birthdays page for the full calendar. |
| Thoughtful Gifter | Give 10 different villagers their loved gift. | Consult the Gifts page for each NPC's loved list. |
| Love Is In The Air | Trigger the confession scene with a marriage candidate (8+ hearts). | Requires reaching 8 hearts and viewing the confession event. |
| True Love | Propose with the Pendant and reach 10 hearts with spouse. | Buy the Pendant from the Shop after reaching 10 hearts with a candidate. |
| I do! | Get married. | Wedding triggers 3 days after proposal acceptance. |
| Parent | Have a child after marriage. | Child appears ~14 in-game days after wedding; gender random. |
| Time Flies | Child grows to toddler stage. | ~14 days after birth. |
💡 Romantic (16.3 %) is one of the five rarest achievements — it requires courting a specific marriage candidate to 7 hearts. Pick one early and gift their loved items daily; the Gifts guide lists every NPC's top-3 loved gifts.
Skills (7)
Each profession in Fields of Mistria has a level cap of 10, unlocked by performing the related action (cooking dishes, chopping trees, forging items, tilling soil, …). Reaching the cap in any one skill awards a mastery achievement; three more achievements reward breadth and perk investment.
| Achievement | Condition | Steam Completion % |
|---|---|---|
| Master Chef | Reach Cooking skill level 10. | — |
| Master Woodcrafter | Reach Woodcutting skill level 10. | — |
| Master Blacksmith | Reach Blacksmithing skill level 10. | 16.9 % |
| Master Farmer | Reach Farming skill level 10. | 13.6 % |
| Jack Of All Trades | Reach level 5 in every available skill. | Requires balanced play across all professions. |
| Perk Procurer | Unlock 20 perks across all skill trees. | Perks are bought with perk points earned at skill-up. |
| Essential Essence | Craft your first Essence item (Essence-tier tool upgrade). | Requires an Essence Stone + the relevant craft perk. |
💡 Master Farmer (13.6 %) is the single rarest achievement in the entire game. Farming XP comes from tilling soil, planting seeds, watering, and harvesting — but the level curve is steep. Plant the highest-XP crop you can access every single day and never skip watering.
Ranching (5)
Five achievements reward building and maintaining a diverse ranch — from adopting your first pet to reaching the ranching skill cap.
| Achievement | Condition | |
|---|---|---|
| New Pet Owner | Adopt a pet (Cat or Dog) from Hayden's Shop. | Pet adoption is available from Day 1. |
| New Friend | Reach 5 hearts with your pet. | Pet daily, feed, and play with the ball. |
| Barnyard Bounty | Have 10 different animals living on your farm simultaneously. | Mix Barn and Coop animals; babies count. |
| Novice Rancher | Reach Ranching skill level 5. | Unlocks mid-tier ranching perks. |
| Master Rancher | Reach Ranching skill level 10. | Grants access to the Auto Feeder blueprint and top-tier perks. |
Saturday Market (3)
The Saturday Market lets you sell goods from a stall in town square. Three achievements track your market participation and reputation.
| Achievement | Condition | |
|---|---|---|
| Market Regular | Sell items at the Saturday Market for the first time. | Register a stall at the town board on Friday. |
| Good Marketing | Earn 50,000t in total market sales. | Stack high-value items: golden products, cooked dishes, gems. |
| Hold Your A Plaza | Rank #1 in market sales for a single Saturday. | Beat every other vendor's daily total — bring a stall full of golden produce. |
💡 For Hold Your A Plaza, fill your stall with golden-quality crops and cooked A-rank dishes the morning of the market — the AI vendors' stock is fixed and beatable with preparation.
Museum (3)
Restoring the Museum and donating collections earns three achievements tied to specific collection categories.
| Achievement | Condition | |
|---|---|---|
| Patron Of The Arts | Donate every Art piece to the Museum gallery. | Includes paintings, sculptures, and decorative items found via mining, fishing, and foraging. |
| Entomologist | Complete the Insect collection in the Museum. | Catch every bug species across all four seasons — see the Exploration guide for spawn tables. |
| Fish Fanatic | Complete the Fish collection in the Museum. | Catch every fish species, including legendaries; the Fishing guide lists each fish's season and location. |
Economy (2)
Two achievements reward financial milestones.
| Achievement | Condition | |
|---|---|---|
| Bread Winner | Accumulate 1,000,000 tesserae in total lifetime earnings. | Track in Journal → Statistics; shipping, mining, and market sales all count. |
| High Roller | Spend 500,000 tesserae in a single in-game year. | Large material donations and building upgrades push this quickly. |
Festivals (1)
Winning a seasonal festival contest earns the sole festival achievement.
| Achievement | Condition | |
|---|---|---|
| First Place | Win any seasonal festival contest (Cooking Contest, Fishing Tournament, Livestock Show, or Crop Competition). | Each festival has a different scoring mechanic — prepare the highest-quality entry you can field. |
💡 The Cooking Contest is the easiest to win: bring a max-star dish made from S-rank ingredients. The Livestock Show requires a 10-heart animal; plan breeding early in the year.
Miscellaneous (3)
Three achievements with quirky, one-off triggers.
| Achievement | Condition | |
|---|---|---|
| Go To Sleep Already | Pass out from exhaustion in the Mines (energy hits 0). | Intentionally stay past midnight on a low-energy day. |
| Close Call | Survive a hit with 1 HP remaining during a boss fight. | Unequip armor and let a boss attack nearly kill you — heal up beforehand. |
| Horse-Hearted | Ride a Horse continuously for 10 in-game minutes. | Mount a tamed Horse and don't dismount; time with the in-game clock. |
Endgame (3)
Three achievements mark the end of a full playthrough — completing the main story, reaching the final rank, and filling the Museum.
| Achievement | Condition | |
|---|---|---|
| Hero | Complete the main story (defeat the Final Seal boss and view credits). | The final story beat after Floor 100. |
| Novice Farmer | Reach Mistril Star Rank (Rank 100). | See the Town Rank section above. |
| Celebrated Curator | Donate every single item in the Museum — 100 % collection completion. | Cross-reference the wiki's full donation checklist; typically a Year 3+ goal. |
The 5 Rarest Achievements
Steam completion percentages reveal which achievements elude most players. Here are the five rarest, with advice on how to unlock each one.
| Rank | Achievement | Steam % | Why It's Rare | Strategy |
|---|---|---|---|---|
| 1 | Master Farmer | 13.6 % | Farming XP curve is the steepest in the game; many players neglect daily watering. | Plant highest-XP crops every day, never miss watering, invest farming perks that boost XP gain. |
| 2 | Opened The Ruins Seal | 14.5 % | Floor 80 boss requires endgame gear and perk investment most casual players skip. | Gear Mistril-tier weapons, stock Superior Healing Potions, bring fire-resist armor. |
| 3 | Master Blacksmith | 16.9 % | Requires smelting hundreds of bars; ore scarcity in late biomes bottlenecks progress. | Mine daily, prioritize Blacksmithing perk tree, smelt all ore even if you don't need the bars. |
| 4 | Romantic | 16.3 % | Requires courting a specific marriage candidate — many players spread hearts too thin. | Pick one candidate early, gift loved items daily, trigger all heart events. |
| 5 | Silver Star Rank | 15.6 % | Rank 60 needs sustained shipping, questing, and socializing across two in-game years. | Daily shipping + bulletin-board quests + birthday gifts to every villager. |
100 % Completion Tips
A clean 100 % run is achievable in 2–3 in-game years with focused play. Here is a prioritised checklist.
- Year 1, Spring: Hit all three prologue achievements, repair Bridge Builder and A Bridge For Terithia, adopt a pet, and start courting your chosen marriage candidate.
- Year 1, all seasons: Ship every crop daily, complete every bulletin-board quest, gift every villager on their birthday. Push Town Rank to Silver (60) by year's end.
- Year 1–2: Clear mine seals in order (Water → Earth → Fire). Gear up between each push. The Ruins Seal (Floor 80) is your first real gear check.
- Year 2: Marry your chosen candidate, have a child, complete the Saturday Market achievements, and start Museum donation drives for Fish and Insects.
- Year 2–3: Grind Farming and Blacksmithing to 10 — these are the two rarest skill-master achievements. Smelt all ore, water all crops daily.
- Year 3+: Finish all remaining Town Repairs, hit Mistril Star Rank, complete the Museum, clear the Final Seal, and pick up the three miscellaneous achievements.
💡 The single biggest 100 % blocker is Master Farmer (13.6 %). If you are chasing completion, treat Farming XP as a daily obligation from Year 1 — every unplowed tile is lost XP.